Other product features

Powerful features not specific to any one Sensor Tower product

Game Taxonomy

Sensor Tower’s Game Taxonomy bring expert editorial classification to mobile games across Genre, Theme, Art Style, Licensed IP, Monetization and more.

The Game Taxonomy tags do two things: they are a flexible system to describe any game on mobile, and they can contextualize Sensor Tower’s powerful enterprise estimates for use cases in the game industry.

Game Taxonomy tags are free for all Sensor Tower enterprise customers and can be used across any enterprise Top Apps product to help you filter relevant apps.

For example, the Game Taxonomy tags can tell you that Call of Duty® Mobile is a Mid-Core Shooter with a First-Person Camera POV, a 3D Realistic Art Style, a Modern Setting with a Military Theme, and that it leverages the Call of Duty Brand.

These tags are most powerful in Store Intelligence's Game Intelligence module where, for example, if you use the tag to contextualize Store Intelligence estimates, you could also see that Call of Duty dominated the FPS/3PS Sub-genre in 2020, earning 50% of revenue.

You can find the definitions of each Game Taxonomy tag in the Resources section of the Sensor Tower platform.

Genre Taxonomy

The Genre Taxonomy breaks up games into 4 Categories, 14 Genres, and 78 Sub-genres.

Categories (Casual, Mid-Core, Sports/Racing and Casino) refer to game-playing audiences.

Genre and Sub-genre are mostly focused on core gameplay mechanics. So the Card Sub-genre (for example, UNO) lives in Casual category, but poker and other card games with gambling functionality live in the Casino category.

Setting and Theme

Setting describes a game world in broad strokes such as Sci-Fi, High Fantasy and Historical.

Theme is much more granular and describes the specific appeal or content of a game: for example, Treasure Hunter, Farming or Baseball.

Setting and Theme work well together, so for example you could have games with a Military Theme and an Historical Setting (World War Heroes) or a Modern Setting (Call of Duty) or a Sci-Fi Setting (N.O.V.A., Halo).

In the Game Intelligence user interface, there are groups of Themes that represent audiences like Combat (Military, Sniper) or Nurture (Farming, Family/Baby).

Art Style and Camera POV

Art Style describes the art used as game assets, and not the technical implementation.

Camera POV helps identify a game’s dimensionality.

A variety of 2.5D games are very common on mobile, so it’s difficult to accurately describe the dimensionality of a game. So for example Bleak Sword has a Pixel Art Style even though it’s implemented in 3D. In other cases, it’s helpful for generating new ways to split up the market. For example, you can use Camera POV to see how many Platformer/Runner games have a traditional side point-of-view (Super Mario Run) compared to modern isometric runners like Temple Run.

Licensed Intellectual Property (IP)

Licensed IP tags identify games that leverage an existing brand. For each of the 500+ intellectual properties we track, we include the IP Brand, IP Operator, Corporate Parent, and Media Type.

For example, the Star Wars IP Brand is Operated by Lucasfilm with the Corporate Parent Disney and Media Type Film.

Intellectual properties often have complex ownership rights and histories, so we default to the primary or most well-known operator, corporate parent, and media type.

Licensed IP is somewhat separate from the rest of the Game Taxonomy tags. All included games in our taxonomy have Category, Genre, Sub-genre, Setting, Theme, Art Style and Camera POV tags, but most games do not have a Licensed IP.

We don’t consider ports a licensed IP so, for example, Hearthstone is not tagged with IP details.

However, we don’t delineate between games developed in-house or by an external studio, so mobile-only games that use an existing brand will be tagged regardless of the ownership of the studio (for example, Call of Duty).

Ports/Cross-Play Descriptors

We support two Global Fields which describe games that are a Port of popular console/PC titles, and whether or not that game has Cross-Play between mobile and other platforms. You can use the Port and Cross-Play fields to easily filter for core mobile games that stretch across other platforms, and filter by which type of port they are classified as.

A game is tagged with TRUE if it has Cross-Play with at least one other platform.

For example, Hearthstone would have a Port type of Simultaneous Release and Cross-Play would be TRUE as it was released for PC and mobile simultaneously, and mobile users can play with PC users in the same session.

You may need to turn on the Port and Cross-Play fields in the Custom Fields dashboard in Settings in order to access them.

Monetization Features

We selected multiple valuable Monetization features present in mobile gaming and tagged whether or not each game has any of them present during gameplay. These features include Ad Removal, Gacha, Crypto/NFT, LiveOps, Season Pass, Subscription and more.

You can use the dropdowns to access filtering functionality in our platform. You can also enable the Global Fields to take an in-depth look at specific games and/or create special reports. You might need to turn on Monetization Global Fields in the Custom Fields Dashboard for the latter.

For example a game like Hearthstone is a Free-to-Play game that has LiveOps (new events) and Season Pass (seasonal premium progression ladder system). However, it has no Gacha, no Real Money and no NFT/Crypto.

Each Monetization Global Field has only TRUE and FALSE values making this new dataset extremely easy to use.

You can also utilize the Monetization dropdown in our Game Intelligence module to have a better view of the whole ecosystem at once.

For example, it's interesting that the games that generate the most profit from AdRemoval In-App Purchases (IAPs) are — at time of writing — Tabletop genre! Also interesting that a Monetization feature like the Season Pass, created for the First Person Shooter genre, is now being implemented with huge success in the Puzzle genre.

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